What styles are available?
Uthana trains locomotion on dozens of styles, from neutral to angry to zombie.
How many steps should IÂ generate for a clean loop?
Any number of steps can be used to get a clean loop. For every step to look exactly the same, one step is recommended.
Can IÂ retarget locomotion onto my own character?
Yes! Upload or generate your own character, optionally auto-rig it for use in Roblox, Unreal, or another DCC, and re-target the animation directly onto the character.
Is locomotion available via the API?
Yes! Locomotion is available via the Uthana API. You can call locomotion programmatically and access similar inference speed and download options as the web app.
What file formats are supported?
Uthana motion's download to FBX, GLB, BVH, and Unitree G1 CSV. You can also download specifically for Roblox compatibility.
How does locomotion differ from text-to-motion?
While text-to-motion generates a range of new motions based on input, locomotion focuses on movement with a finer touch - either runs or walks in a specific style at pre-determined speeds and directions. It's built for a more specific output for those who know exactly what they want.
Can IÂ prompt for a new style?
Currently, all the styles available are in the dropdown menu. We are always training new styles and looking for feedback on styles and inputs that would be helpful, so reach out if you have an idea!
