Developers

Build human motion into your workflow.

Use Uthana through the GraphQL API and supported client libraries, or work directly inside Blender and Maya with public plugins.

Choose an integration path

API and client libraries

Generate, retarget, rig, manage, and download motion programmatically. Start with the GraphQL API directly, or use the supported Python, JavaScript/TypeScript, and React clients documented in the quickstart.

Read the API documentation

Blender and Maya plugins

Generate, preview, and apply Uthana motion without leaving a supported 3D creation tool. Download the public plugins from their GitHub releases.

Explore plugins

Build with current documentation in your AI coding tool

Use Uthana’s Context7 source to give supported AI coding tools access to current documentation and code examples.

Library ID/websites/uthana_api

Start with the API quickstart

Create an API key, choose a supported client or GraphQL request, and generate the first motion from the documented workflow.