Use Uthana through the GraphQL API and supported client libraries, or work directly inside Blender and Maya with public plugins.
Generate, retarget, rig, manage, and download motion programmatically. Start with the GraphQL API directly, or use the supported Python, JavaScript/TypeScript, and React clients documented in the quickstart.
Read the API documentationGenerate, preview, and apply Uthana motion without leaving a supported 3D creation tool. Download the public plugins from their GitHub releases.
Explore pluginsUse Uthana’s Context7 source to give supported AI coding tools access to current documentation and code examples.
Create an API key, choose a supported client or GraphQL request, and generate the first motion from the documented workflow.