Real-time animation

Direct your character and create motion.

Take direct control of any character using your mouse, keyboard, or gamepad — right in the browser. Walk, run, turn, and interact in real time with millisecond-level latency. When the motion feels right, record, save, and export it as an FBX or GLB file with full editable keyframes.

Try it free

Control. Record. Export.

1. Take control

Choose any character, their movement style, and their spped. Control with a mouse, keyboard, or gamepad and the character responds instantly.

2. Record your performance

When you're ready, hit record and perform the motion you want. Walk a path, change direction, vary your speed — the model generates physically natural animation from your inputs in real time.

3. Export and use anywhere

Preview your recording, trim if needed, then download as FBX or GLB with complete editable keyframes. Import into Blender, Maya, Unity, Unreal, or Roblox Studio.

Download for full control

Once you're happy with the recorded result, download it as a single FBX or GLB file with complete, clean keyframes from start to finish. Open it in Blender, Maya, or any DCC and adjust whatever you need. The output is standard motion data, not locked or baked into a proprietary format.

  • One continuous motion file
  • Export for Blender, Maya, Unity, Unreal, and Roblox Studio
  • Download with full keyframe data for final polish

Use a mouse, keyboard, or game gamepad

Real-time control works with the peripherals you already have. Keyboard for directional input, mouse for camera and orientation, or plug in a gamepad for analog stick control. No specialized hardware, no motion capture rig, no calibration. If you can play a game, you can create motion.

  • WASD / arrow key support for directional movement
  • Gamepad with analog stick support for finer control
  • Handles everything from subtle idles to dynamic actions

50+ character movement styles

Choose how your character moves, not just where. The same directional input produces very different animation depending on the style you select. A confident stride, a cautious creep, an injured limp, a casual stroll — pick from over 50 movement styles and your character's entire body language changes. Uthana's models are trained to adjust speed, weight distribution, posture, arm swing, and gait to match the style naturally.

  • Switch styles while recording for a varied motion
  • Same character, same input, distinct results
  • Affects full body mechanics
FAQ

What input devices are supported?

Mouse, keyboard, and gamepad. Keyboard gives you directional control (WASD or arrow keys), mouse handles camera and orientation, and gamepads provide analog stick input for finer movement control. All three work directly in the browser with no setup.

Is there any software I need to install?

No. Real-time control runs entirely in your browser using WebGPU. No plugins, no engine integration, no downloads. Just open the Uthana web app and switch to real-time mode.

How responsive is real-time animation?

Millisecond-level latency. The character responds to your inputs in real time — it feels like controlling a character in a game, not waiting for a render.

Can I record my session and export it?

Yes. Hit record before you start, perform your motion, then stop recording. The result is saved as a motion file with full editable keyframes. You can preview, trim, and download as FBX or GLB.

Can I use my recording with other Uthana tools?

Yes. A recorded real-time session is treated like any other motion in Uthana. You can stitch it with other clips, loop it, retarget it to a different character, or blend it with text-generated or video-extracted motions.

Is the playback just canned animations based on my input?

No. The motion is generated in real time by a diffusion model — it's not blending between pre-made clips. Each session produces unique, continuous animation that reflects exactly how you moved.

Is real-time animation available through the API?

Not at this time. We are working on making an SDK available to the public to connect this feature to Unreal.

Studio & partner toolchain

Join us in co-developing the future of AI-driven animation.

Style transfers

Apply your game style to generic motions across your team's models.

Integrations

Leverage the Uthana platform in your development pipeline or game environment.

Data siloing

Train bespoke models, or organize and label your data with our ML tools.

Let's build to your needs

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